| NHL 2007 (iSO) Game |
| Written by Talal Masood | |
| Tuesday, 03 April 2007 | |
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NHL 2007 (iSO) Game
Sports games have a problem. Too often, sports titles are accused of lacking true innovation and providing nothing more than polished-up graphics and a roster update. While NHL 07 is an impressive game, those accusations ring true in EA’s latest current-gen hockey title. The graphics, audio and game engine feel exactly the same as 06. It’s pretty clear that with the possible exception of Madden NFL 07, publishers like EA and 2K Sports have their eyes focused squarely on next-generation titles. That’s fair, since most gamers have their eyes focused in the exact same place. But the sad fact is that as we near the end of the lifespan of the Xbox and PS2 and as PC titles are increasingly being labeled “next-gen,” the newest batch of sports titles are devolving into budget games, like Madden 2004 for the original PlayStation. That’s not to say that the development team at EA didn’t do a good job, most likely with limited resources. The big addition to the gameplay is what EA has termed the “skill stick revolution.” In short, passing has been mapped to the right analog stick, and with good results. By flicking the right stick in the direction of a teammate, you’ll flick a pass in his direction. If you flick the stick in another direction, like toward the offensive zone, you’ll dump the puck, allowing your speedier wingers to race down the ice, similar to the new style of play in the NHL with the new rink dimensions and rule changes. Still, this new passing system feels like a simple change, like moving shooting from one button to another.
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